| Pages: [1] 2 3 4 5 6 |
1. Probably the WORST event I've wasted my time on in my 10 years of eve - in Live Events Discussion [original thread]
At least the OP was 1 hour. I've been here for 5-6 hours trying to organize a fleet, with no information, hours of travelling, and now many more trying to go back with a 10% TiDI that has me slowboating in warp. If this is pre-rubi warp changes...
- by Serge SC - at 2013.11.07 20:57:00
|
2. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Considering how my paladin and vargur costed me less than 900 mill, I'd say that Marauders will see a lot of use in the days post Rubi. That might change later, but the first days, Marauders will be the flavor of the month.
- by Serge SC - at 2013.11.04 15:56:00
|
3. The Valhalla Project - 2nd Anniversary Bash - in In-Game Events and Gatherings [original thread]
Our first anniversary was a big event. Second has been huge and well received by the community! I can't wait for the third now...! Thanks to all who form part of, and fly with TVP!
- by Serge SC - at 2013.11.04 14:46:00
|
4. Mobile Cynosural Inhibitor Feedback - in Test Server Feedback [original thread]
Drop a few in an area to force long range engagement? No idea honeslty what these are for.
- by Serge SC - at 2013.11.03 15:55:00
|
5. Where are the windows on the SOE ships? - in Test Server Feedback [original thread]
Reiisha wrote: There are windows, just not many of them. Maybe the ship isn't made for stargazing? John Rourke would not get one in that case. (Extra points if you remember the quote)
- by Serge SC - at 2013.11.03 03:26:00
|
6. [Rubicon] Kuromaku changes - in Test Server Feedback [original thread]
Something to note. I'm sitting on my Paladin, and the ship hull shows as if it was the older model (pre-Rubicon, current TQ one). I assume the "schematics" of the hull are different since the hulls are different. Right?
- by Serge SC - at 2013.11.03 03:23:00
|
7. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
The Vargur sound is of metallic nature. One sound for each plate that opens. We used to have 6-7 plates covering each wingy bits, now they're double. They look the same, but behave as 2 plates. Once the top plate is pulled out, the one below and a...
- by Serge SC - at 2013.11.02 05:53:00
|
8. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Shinzhi Xadi wrote: Right now on SiSi, the tractor structure speed is 1000m/s. Ah great! The balanced that out, because Fozzie said 2000 on the test server forum, but that was a bit way too fast. Thanks.
- by Serge SC - at 2013.11.01 20:42:00
|
9. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
hmskrecik wrote: That said, you're not the first person arguing this new tractor structure hits Marauders where it hurts and I admit I don't get it. As far as I could check, the 40/48 km tractor range works precisely the same way on TQ and on...
- by Serge SC - at 2013.11.01 20:40:00
|
10. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
hmskrecik wrote: Alvatore DiMarco wrote: Is this what we've devolved into in this thread? Someone observed that since thread goes about such nitpicking on details it's good indicator that there isn't anymore any major design flaw. I find ...
- by Serge SC - at 2013.11.01 20:07:00
|
11. The Valhalla Project - 2nd Anniversary Bash - in In-Game Events and Gatherings [original thread]
Does this mean I get to shoot you? No? ow, sadpanda. Almost there. I can't believe something that what started as a little something, has grown this much. Happy second Birthday The Valhalla Project. I'm sure Dani would be happy too, as I am, to ...
- by Serge SC - at 2013.11.01 17:39:00
|
12. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Anize Oramara wrote: omg I just had a thought. The paladin will absolutely OWN this mission It does. A tach bastioned paladin destroys everything in that mission. No need for MJD or MWD. It becomes so easy, but that's because of the high ...
- by Serge SC - at 2013.10.30 19:16:00
|
13. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Serge SC wrote: That structure makes marauders' bonus a bit useless... Entirely useless. Just deploy 8 of these (only 400m3 of cargo space). Have we finished completely screwing up the Marauder up yet? [/quote] It sa...
- by Serge SC - at 2013.10.30 18:14:00
|
14. When do we get the deployable tractoring thing? - in Test Server Feedback [original thread]
Sarmatiko wrote: Speaking of tractors.. CCP Fozzie can you explain one thing mentioned by CCP Ytterbium in other thread: CCP Ytterbium wrote: What's the point of keeping tractor bonuses with the new deployable structure? The new st...
- by Serge SC - at 2013.10.30 18:07:00
|
15. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Joe Risalo wrote: Serge SC wrote: Joe Risalo wrote: CCP Fozzie wrote: Current stats are: 100m3 volume When deployed has storage of 27000m3 (just slightly less than a jetcan) 125km tractor range Can tractor one target at a time. Po...
- by Serge SC - at 2013.10.30 18:04:00
|
16. When do we get the deployable tractoring thing? - in Test Server Feedback [original thread]
CCP Fozzie wrote: I contracted you 1000 in 6-C Can I also get some to test them a bit? I've been after them for a while now.
- by Serge SC - at 2013.10.30 18:03:00
|
17. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Joe Risalo wrote: CCP Fozzie wrote: Current stats are: 100m3 volume When deployed has storage of 27000m3 (just slightly less than a jetcan) 125km tractor range Can tractor one target at a time. Posted by Fozzie on the test server forums...
- by Serge SC - at 2013.10.30 17:56:00
|
18. New Exploration Content - Pirate Ship Logs - in Player Features and Ideas Discussion [original thread]
I think this is the first thread I've seen on a forum that only has positive feedback. This is my second bump I'll give you, as I'd be more than willing to leave high-sec on a T3 or T2 ship to explore more, or even more, use the new SOE ships tha...
- by Serge SC - at 2013.10.30 17:34:00
|
19. New Exploration Content - Pirate Ship Logs - in Player Features and Ideas Discussion [original thread]
The main reason why I still keep EVE on my PC and keep coming back to it is because the HUGE amount of lore it has. I spent a full day, on Sunday, just reading the latest chronicles, the stories and whatnot. These are little fun stories to read, ...
- by Serge SC - at 2013.10.30 03:11:00
|
20. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
hmskrecik wrote: Serge SC wrote: [....]I'm using 2 ANPs and Bastion as tank, [....] Dude, you've got me thinking. The 100% bonus to active reps means that in fact with bastion it's quite feasible to cross tank marauders: shield on Kronos ...
- by Serge SC - at 2013.10.28 19:14:00
|
| Pages: [1] 2 3 4 5 6 |
| First page | Previous page | Next page | Last page |